I hope Neil Miller doesn't mind to post his caricature on my blog... (for those who don't know, he is a great lighting and texturing teacher here at Art Institute)
I've applied some warm lights to this part of the scene, creating more focus to the main character. But I still have a way to go, from the fish modelling, to the bump maps to shadows...
Now it's getting closer to what I want, I'm starting to get happy with the lights. the cigarette at the back it's the model I'm happy the most so far.
Finally I did all the main models for the short, applied basic texture and started to get the felling on how this is developing for the first scene. Anyway, now I have to refine everything, from modelling to texturing, and apply good lights.
I know that our first 3D model we should keep to ourselves, but this Big Jack Toy I really want to improve it more sometime in the future. It would amazing to have the studio logo as a kind of funky doll somewhere in the future.
This is my first try on modeling the main cockroach for the Thesis project. Although I liked some of it, I know it won't work... I need a better way to show facial expressions and the head should be even less realistic than that.